Paladin Glyphs Updated for Patch 5.4 of Mists of Pandaria

 

The glyph system changed with the release of Mists of Pandoria. Primary glyphs were removed from the game in patch 5.0.4 and the glyphs that remained were revamped.

 

Best Prot Paladin Glyphs

Single Target Tanking Glyphs

Major Glyphs: Battle Healer, Alabaster Shield, Divine Protection, Avenging Wrath, Focused Shield, Consecration, Hammer of the Righteous, Avenging Wrath, Final Wrath, Devine Shield, Dazing Shield

Minor Glyphs: Righteous Retreat

 

Best Holy Paladin Glyphs

Major Glyphs: Beacon of Light, Devine Plea, Divinity, Flash of Light, Illumination, Light of Dawn, Protector of the Innocent, Battle Healer, Hand of Sacrifice, Divine Storm

Minor Glyphs: Righteous Retreat

 

Best Retribution Paladin Glyphs

Major Glyphs:Double Jeopardy, Templar's Verdict, Mass Exorcism, Harsh Words, Word of Glory, Inquisition, Hand of Sacrifice, Devotion Aura, Burden of Guilt

Minor Glyphs: Righteous Retreat, Focused Wrath (situational)

 

Major Paladin Glyphs:

Avenging Wrath While Avenging Wrath is active, you are healed for 1% of your maximum health every 2 sec.
Beacon of Light Removes the global cooldown on Beacon of Light.
Blessed Life You have a 50% chance to gain a charge of Holy Power whenever you are affected by a Stun, Fear or Immobilize effect. This effect cannot occur more than once every 20 sec.
Blinding Light Your Blinding Light now knocks down targets for 3 sec instead of Blinding them.
Burden of Guilt Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 2 sec.
Consecration You can now target Consecration anywhere within 25 yards.
Dazing Shield Your Avenger's Shield now also dazes targets for 10 sec.
Denounce Your Holy Shocks reduce the cast time of your next Denounce by 0.5 sec. This effect stacks up to 3 times.
Devotion Aura Devotion Aura no longer affects party or raid members, but the cooldown is reduced by 60 sec.
Divine Plea Divine Plea returns 50% less mana but has a 50% shorter cooldown.
Divine Protection Reduces the magical damage reduction of your Divine Protection to 20% but adds 20% physical damage reduction.
Divine Shield Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 50% of your maximum health.
Divine Storm Your Divine Storm also heals you for 5% of your maximum health.
Divinity Increases the cooldown of your Lay on Hands by 2 min but causes it to give you 10% of your maximum mana.
Double Jeopardy Judging a target increases the damage of your next Judgment by 20%, but only if used on a different second target.
Final Wrath Your Holy Wrath does an additional 50% damage to targets with less than 20% health.
Flash of Light When you Flash of Light a target, it increases your next heal done to that target within 7 sec by 10%.
Focused Shield Your Avenger's Shield hits 2 fewer targets, but for 30% more damage.
Hammer of the Righteous The physical damage reduction caused by Hammer of the Righteous now lasts 50% longer.
Hand of Sacrifice Hand of Sacrifice no longer redirects damage to the Paladin.
Harsh Words Your Word of Glory can now also be used on enemy targets, causing Holy damage approximately equal to the amount it would have healed. Does not work with Eternal Flame.
Holy Shock Decreases the healing of Holy Shock by 50% but increases its damage by 50%.
Holy Wrath Your Holy Wrath now also stuns Elementals, Dragonkin, and Aberrations.
Illumination Your Holy Shock criticals grant 1% mana return, but Holy Insight returns 10% less mana.
Immediate Truth Increases the instant damage done by Seal of Truth by 40%, but decreases the damage done by Censure by 50%.
Inquisition When you land a killing blow on an opponent that yields experience or honor, the duration of your Inquisition is increased by 30 sec.
Light of Dawn Light of Dawn affects 2 fewer targets, but heals each target for 25% more.
Mass Exorcism Reduces the range of Exorcism to melee range, but causes 25% damage to all enemies within 8 yards of the primary target.
Protector of the Innocent When you use Word of Glory to heal another target, it also heals you for 20% of the amount.
Templar's Verdict You take 10% less damage for 6 sec after dealing damage with Templar's Verdict or Exorcism.
Alabaster Shield Your successful blocks increase the damage of your next Shield of the Righteous by 10%. Stacks up to 3 times.
Battle Healer Melee attacks from Seal of Insight heal the most wounded member of your raid or party for 30% of the normal heal instead of you.
Word of Glory Increases your damage by 3% per Holy Power spent after you cast Word of Glory or Eternal Flame on a friendly target. Lasts 6 sec.


Minor Paladin Glyphs:

Bladed Judgment Your Judgment spell depicts an axe or sword instead of a hammer, if you have an axe or sword equipped.
Contemplation Teaches you the ability Contemplation. Allows you a moment of peace as you kneel in quiet contemplation to ponder the nature of the Light.
Fire From the Heavens Your Judgment and Hammer of Wrath criticals call down fire from the sky.
Focused Wrath Holy Wrath only affects one target.
Pillar of Light Critical heals on other players display a small pillar of light at their location briefly.
Righteous Retreat During Divine Shield, you can invoke your Hearthstone 50% faster.
Seal of Blood Your Seal of Truth now uses the Seal of Blood visual.
Exorcist Exorcism will now appear to remove the evil from its target.
Falling Avenger You slow fall during Avenging Wrath.
Luminous Charger Your Paladin class mounts glow with holy light.
Mounted King Mounting one of your Paladin class mounts automatically casts Blessing of Kings on you.
Righteous Retreat During Divine Shield, you can invoke your Hearthstone 50% faster.
Winged Vengeance Your Avenging Wrath depicts 4 wings.